Greg is a founder of Digital Monkey School, and is serving as a director of Visual and Computer Arts department. He is teaching most of game development classes.
Greg began his work in game industry back in 1995 and has been working with 3D technology since 1991. He has served for companies such as Sony, developing "Playstation 2 Network Adaptor Start-Up Disc," the online services and content for the PS2 and game "Frequency." He spent six years at Konami developing games such as "Frogger The Great Quest" PS2, "Silent Hill 2" PS2, "ESPN Baseball Tonight" DC, "CastleVania (Resurrection)" DC, the games for PC Playstation and N64 "BOTTOM OF THE 9 TH" 98 and 99, as well as Coin-op games.
Greg's formal education is in Fine Art and Stop Motion 3D Animation. Throughout his career he's worked at variety of different companies including Animation Studios, TV stations, Game Development Studios, and FX and CG Production Studios.
Greg has been Faculty at the Academy of Arts University since 2003, teaching such courses as Art direction for Video Games, History of Video Games, Introduction to Video Game Development, Art for Video Games, Level Design and Video Games Prototyping.
Ola Kononova is Digital Monkey School Creative Director, she is teaching Digital Painting and Game Development Classes.
She started her career doing set design at the Animation Studio on Television in Moscow, Russia.
Saint Petersburg Academy of Theater Arts, Russia, BFA in Set Design,1994-96. Concordia University in Montreal, Canada, BFA in Graphic Design, 1998-2003.
Ola worked in graphic design from 1996, also doing illustration and layout for magazines.